Talent Build Rotation Priority Cooldowns Stat Weights & Stat Priority Buffs & Consumables
Sith Juggernaut Rage DPS (2.0)
Work in progress!
Sith Warrior Juggernaut Build: Rage DPS Spec 2.0
SWTOR Application: Flashpoints
Play Style and Role: DPS Build for single and multiple target fights
Rotation Priority – Work in progress!
Sith Juggernaut Rage Opening Rotation
Saber Throw > Force Charge > Force Crush > Sundering Assault > Smash > Force Scream
Sith Juggernaut Rage Single Target Priority
Sith Juggernaut Rage single target DPS priority for maximum single target damage:
Cast Obliterate to trigger Dominate with Smash off cooldown
Cast Smash with Dominate and 4 stacks of Shockwave
Cast Force Crush to stack Shockwave
Cast Force Choke to stack Shockwave
Cast Vicious Throw on cooldown
Cast Force Scream on cooldown
Cast Sundering Assault
Cast Saber Throw to build Rage
Cast Assault to build Rage
Sith Juggernaut Rage DPS Cooldowns
Enrage – generates 6 Rage and instantly builds 4 stacks of Shockwave with Empowering Rage.
Sith Juggernaut Rage Utility and Survivibility Cooldowns
Endure Pain – increases maximum health by 30% for 10 seconds.
Enraged Defense – reduces threat by a moderate amount. For 10 seconds, taking damage consumes 1 Rage to heal you for 3% of your maximum health and reduce threat by a low amount. This effect cannot occur more than once every second. Enraged Defense can be used while stunned or otherwise impaired.
Saber Ward – increases melee and ranged defense by 50% and reduces damage taken from Force and Tech attacks by 25%. Last 12 seconds.
Unleash – instantly removes all incapacitating and movement-impairing effects.
Stat Weight & Stat Priority
Sith Juggernaut Rage DPS Stat Priority
Strength >= Melee Accuracy (100%) > Surge Rating (75%) > Power > Critical Rating (25%)
Sith Juggernaut Rage DPS Stats
Strength – increases Force Damage Bonus, Melee Damage Bonus and Force Healing Power and marginally improves Force Critical Chance and Melee Critical Chance.
Accuracy – reduces the chance that Force and melee attacks will miss the target. Accuracy above 100% will reduce the defense and resistance of the target’s.
Force Power/Power – Force Power increases the damage and healing by Sith Juggernaut Force abilities. Power increases damage and healing by all Sith Juggernaut abilities.
Critical Rating – increases Critical Chance with all Sith Juggernaut damage and healing abilities. Sith Warrior Juggernaut critical strikes hit for 150% damage or healing, increased by Surge Rating and talent skills. Diminishing returns devalues Critical Rating above 25% Critical Chance.
Surge Rating – increases the Bonus Critical Damage and Bonus Critical Healing done by a critical hit. Diminishing returns devalues Surge Rating above 75% Critical Multiplier.
Buffs & Consumables
Unnatural Might – increases the target’s Force, melee, ranged and tech bonus damage and healing by 5%. Last/for 60 minutes.
Exotech Might Stim – increases Strength by 128 and Power by 52 for 120 minutes. Effect persist through death.
Exotech Attack Adrenal – increases Power by 535 and reduces all healing done by 20%. Lasts 15 seconds.
Exotech Med Unit – restores 3225 to 3950 health to you and your companion and increases maximum health by 15% for 15 seconds.
Prototype Ultimate Medpac – restores 3750 to 4575 health and an additional 1665 health over 15 seconds.